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News from September 2000

Saturday, September 30th, 2000
JAE Adds Traverse USA
The excellent Java arcade emulator JAE has now added support for Irem's motorcycle game from 1983 called Traverse USA. Play it on-line on Norbert Kehrer's site at the above link.

More MAME Goodies
If you've heard on other sites about the "new" Mortal Kombat II hacks that should be included in the next release of MAME, they are available on the ROM Files section as they have been since the 6th of September. I guess they are just new to some people =)

Vintage Gaming
I'm sure everyone is wondering why VintageGaming is down. I talked with Dave on the phone and they're having some kind of server problem that's affecting most GameFan sites (including gamefan.com). It sounds quite severe and and it may be down for a few more hours. Stay tuned for more news, there WILL be more news on this.

Jagulator v1.3.1a Released
No, it doesn't play any games yet, but it was released to show that it's a real product. It displays the boot screen but does NOT play any games. Please read the readme file and only e-mail the author if you have something nice to say. Download it from the Console Emulation section and thanks to EmuGaming for the news.

Win a Dreamcast!
Today's the final day for this month's Arcade Trivia Game and your change to win a Sega Dreamcast or anything you want to purchase with your $250 spending spree at buy.com. Test your arcade trivia and win great prizes at the same time!

Virtual Game Station Demos
My e-mail requests to Connectix have finally been answered! You can now download a demo version of their Playstation emulator for the Mac and Windows. Best of all, there isn't a time limit on demo play! Here's what is disabled in the demo version:
  • Virtual Memory Cards
  • 2-Player Support
  • Game Pad Support
Just a day after I went off on the PCSX/FPSE lameness, the big dog PSX emulator releases this gem. Download the demo from the Playstation section to try out how good this emulator really is. Then buy it, well worth it.

Friday, September 29th, 2000
No PSX/N64 News?
Many people have asked why I haven't posted any PSX or N64 emulator news. Most of you know what I'm talking about, the canceling (for the 3rd or 4th time) of UltraHLE, the PCSX/FPSE cat fight, etc. Anyway, none of that crap seems like news to me. For example, to me, UltraHLE has been dead for a year and a half (only the first version was ever released). We all know what those screen shots were worth now. As far as the PCSX/FPSE crapola goes, who cares. Either they release a new version or someone else will release a better emulator, big deal. Actually, IMHO, Virtual Game Station is better than every other PSX emulator put together, so who cares what the bottom feeders do. Anyway, I didn't feel any of this was news worthy, but I had to say something because of all the e-mail I was getting asking why I didn't report on it. Simply put, I didn't report on it because I don't feel that it's news. Now stop the e-mails =) Oh, and FPSE closed again. Who's keeping score on how many times each emulator author has quit? I've lost count. Now go play some games or something.

MAME Needed Soon
Getting itchy waiting for the next MAME release? Get ready for it on these slow days by visiting the ROM Files section under MAME Needed Soon for the latest games that will probably be included in the next release. Also, check out the new features like sorting based on name, date, size, and times downloaded as well as all the new sections. Enjoy it now doods!!!!1

RockNES Mac v1.303
A brand new emulator for the Mac, RockNES Mac has been released. This fills a void in Mac emulation with this excellent Nintendo NES emulator. Download it from the Console Emulation section.

Thursday, September 28th, 2000
G-NES v0.42 Released
G-NES (Nintendo NES emulator for Windows) was updated to v0.42. Like usual, download it from the Console Emulation section and try to figure out what's new (I think his extended character key lock was set when he wrote the what's new).

ArcadeOS v2.40 Released
ArcadeOS is an excellent MAME front-end for DOS that also specializes in running arcade monitors. There's more "what's new" in this release than you can shake a stick at. Download it from the Front-Ends section.

Wednesday, September 27th, 2000
RockNES v1.303 Released
RockNES got 3 updates in the last day or so (mostly bug fixes). Here's what's new:
  • Fixed (this time for sure) trainer support (bug from previous version)
  • Small mistakes with 'while' loops fixed
  • Fixed some problems with FDS driver, more games are playable
  • Whoops! Fixed broken mapper #43 from previous version
Download it from the console emulation section.

Tuesday, September 26th, 2000
More news on my boy Gridle's MAME WIP (Work In Progress) page:
  • September 25th, 2000: Aaron Giles fixed some internal TMS34010 bugs. David Haywood submitted a few fixes to the Sega C2 driver.
  • September 24th, 2000: Jürgen Buchmüller updated several drivers to use the normal core functions for coin counters.
  • September 23rd, 2000: Nicola Salmoria modified some core functions to behave as normal functions instead of being memory handlers.
  • September 22nd, 2000: David Haywood added sprite flipping to the Sega C2 driver, and Tant-R bootleg now works. Nicola Salmoria fixed some bugs related to the new memory interface.
  • September 21th, 2000: Jarek Burczynski fixed some sprite / background priority issues in Mag Max. Tatsuyuki Satoh fixed some YM3812 bugs which affected Mahjong Club 90's. Mathis Rosenhauer sent in a driver for Beezer. Nicola Salmoria integrated the memory interface changes to the main source tree, breaking hundreds of drivers but he also fixed quite a few bugs on the way. Aaron Giles fixed some broken 16-bit palette handlers and added automatic memory bank assigning to the memory interface. Gerardo Oporto fixed several dipswitch settings in various games.
  • September 20th, 2000: Jürgen Buchmüller sent in some bugfixes to the Z180 core and for the memory interface.
  • September 19th, 2000: Phil Stroffolino sent in a tilemap system update with a totally new API.
  • September 18th, 2000: Luca Elia added Donpachi to the Cave driver. Jarek Burczynski optimized the Mag Max graphics rendering.
  • September 17th, 2000: David Graves fixed some bugs in the Taito sound interface. Bryan McPhail fixed some bugs in Raiden (for example the alternate set works now), and he fixed sprite lag in Tiger Heli and Getstar. David Haywood fixed some bugs in the Sega C2 driver so that Bloxeed, Borench, Poto Poto, Stack Columns and Zunzunkyou no Yabou now work. Zsolt Vasvari fixed a problem in Phoenix hiscore loading.
Check out the screen shots (many games have multiple ones) at the above links.

Hiscore.dat v5 Released
The MAME Hiscore.dat file has been updated to version 5. This version supports 343 new game for a total of 910! Downlad it from the M.A.M.E. section under Utilities.

Monday, September 25th, 2000
Hu-Go! Win v1.29 Alpha
Hu-Go! is a TurboGrafx 16/PC Engine emulator for both Windows, DOS and Unix. The Windows and DOS version has been updated to v1.29 and here's what's new:
  • Begin of CD support under the win port
  • Corrected the bug in real CD emulation, no CDs were playable at least since the 1.28 version, certainly before
  • Preparation for the DreamCast port
Whoa! Did you hear that? "Dreamcast port" Coolies! Download it from the Console Emulation section.

ClrMamePro v1.8b Released
ClrMamePro is a Windows ROM manager for MAME and other emulators (via datafiles). v1.8b fixes the rebuilder for better handling of a MAME related bug. Download it from the M.A.M.E. section under Utilities.

DarcNES v9a0924 Released
DarcNES is a multi-console emulator for Unix. This release includes the following:
  • Fixed bug in NES header parsing introduced in dn9a0916.
  • Fixed bug in PCE VDP introduced in dn9a0901.
  • Added code to allow freeing the memory associated with a ROM (used in DarcNES/Win32 WIP).
Download it from the Console Emulation section.

Final Burn v0.021 Released
I don't know what's up with the author of the arcade emulator Final Burn, but it's been 5 days since his last update (what a slacker! ;-) Here's what he's been doing for the past 5 days:
  • Adjusted the sensitivity of the joystick. You should now get better accuracy in aiming, but you have to try harder to do a barrel roll now (which should be more like the arcade).
  • Improved the way input and pausing is done
  • Fixed the keyboard input so that it slides the analog stick at the same rate, no matter what the frame rate is like.
Download it from the Arcade Emulation section.

RockNES v1.300 Released
RockNES for DOS (one of the best Nintendo NES emulators available) has been updated to v1.300. Here's what's new:
  • Fixed a mapper #1 (MMC1) bug, now more games are playable;
  • NES periodic rewritten, much better, fixing tons of games!
  • Adjusted Konami's VRCxx IRQs timing (now 99.9% good);
  • Fixed a nasty NES reset problem;
  • Fixed Famicom DiskSystem emulation, thanks Ki for the docs! Notice that your FDS image won't be saved/changed for a while;
  • Sound driver optimized (a bit faster now);
  • As always... more changes and bugs squashed, but I don't remember... :)
Download it from the Console Emulation section.

Sunday, September 24th, 2000
z26 v1.39 Released
z26 is the best Atari 2600 emulator for DOS (it also works on Windows machines obviously). This version includes the following:
  • Starpath multiload support has been added. You must concatenate the .bin files similarly to other emulators to play multiloads. A command like this will do the trick:
      copy /b load1.bin+load2.bin+load3.bin+load4.bin mload.bin
    then run mload.bin in the emulator.
  • Added a new Starpath bios that shows the vertical blue progress bars any time you load a Starpath game or go to the next load in a multiload game.
  • Added support for the 6144 byte Starpath format so that the 6K version of Cubis that is floating around the net now plays.
  • Changed super-chip detection scheme. If the RAM area has all $00 or $ff in it, z26 turns on super-chip support automatically. Now developers can work on super-chip games without having to use the -g command line switch.
  • Thanks to Eckhard Stolberg for the nice Starpath support and the new super-chip detection scheme.
  • Added some features to trace mode so that real addresses are shown for indexed accesses. Thanks to Thomas Jentzsch for help with this.
  • Fixed bug in the GUI to allow the complete maximum number of ROMs to be displayed (693). Thanks to Michael Walden Jr. for this fix.
  • Fixed a small mouse related bug in the GUI.
  • Re-vamped video support. Video mode 5 is now the default and the vertical position of games is now adjusted automatically. If you wish to turn off automatic positioning, simply press PgUp or PgDn to do positioning manually.
  • PAL games are now detected automatically. A game is run for a few frames and if it is a PAL game (lots of scanlines), the video mode is automatically switched to a PAL mode (if you've enabled it with the -5 command line switch), and the PAL palette is turned on.
  • Fixed what is hopefully the final Windows compatibility issue. Some rare system crashes that happened when exiting z26 no longer occur.
Download this best of breed emulator from the Console Emulation section.

Mame Flyerpack #13
The Arcade Flyers Archive has released flyer pack #13 for MAME which includes 16 new and 2 replaced flyers. Also, the site has been redesigned and is now database driven. Download the flyers from the above link.

Raine 24sept2000a Released
Raine got two new updates today. This release adds support for 3 news games: Psykio Shooters Sengoku Ace, Gunbird and Biomechanical Toy. Download it from the Arcade Emulation section.

Saturday, September 23nd, 2000
MAMED v0.37b6.1 Released
MAMED is a version of MAME for the Digita line of digital cameras (three CPU's supported). Here's what's new:
  • Fixes a nasty button response bug
  • Support for two Neo-Geo games (joyjoy & puzzldp)
  • Added a memory gauge to the main menu
  • Clones display parent snaps if no clone snap exists
  • Built the DCAM binaries to match the PPC ones
Download it from the Console Emulation section.

MasterGear v1.4 Released
MasterGear for Unix is a Sega Game Gear/SMS emualtor. Download it from the Console Emulation section.

MAME Needed Soon
A few new MAME Needed Soon games were added by Bob to the ROM Files section. Also, he says that he's changed the way the site works so that download managers now work! Also, if you were having strange cookie problems, those have also been removed. If you had problems in the past, it's worth checking out again on the ROM Files section.

Atari 2600 Portable!
Whoa! And I thought I was a nut for building an arcade cabinet around a PC to play MAME. This guy built his own portable Atari 2600! And it looks almost like Atari itself designed it. You can check out a bunch of pictures by clicking on the image to your left. Or, take a look at this video of the VCSp in action! I'm floored. Check out his site at the above link and thanks to Exodus3D for the news.

YAME v0.16 Released
YAME is a new multi-console emulator for both Windows and Unix. It emulates the GameBoy Color, Super GameBoy, NES, and the TurboGrafx 16/Magic Engine. Check it out on the Console Emulation section under Multi Console.

Friday, September 22nd, 2000
More Retro-Remakes
A new retro remake is available at an obvious location: Retro-Remakes. This time it's a very cool remake of Space Invaders. Now while there are many Space Invader remakes, there are none quite like this. Think of Space Invaders meets Tempest. It's a 3D vector graphics version called XInvaders 3D. It's very cool and very fun to play. Both Windows and DOS versions are available from the Retro-Remakes site at the above link. While you're there, browse his hundreds of other remakes for many different systems all nicely organized.

G-NES v0.41 Released
G-NES is a Nintendo NES emulator for Windows/DirectX 5.0+. Version 0.41 is now available from the Console Emulation section.

Dreamer Dreamcast Emu
The only working Dreamcast emulator now has a name, Dreamer. Also, new screen shots were released showing it running the new Dreamcast home brew game Ghetto Pong by Jordan DeLong and Dan Potter. Check out serveral screen shots to the left, the latest release of Dreamer on the Console Emulation section, and Ghetto Pong at the above link.

Thursday, September 21st, 2000
VisualBoy v1.4.6 Released
One of the best (maybe they best) GameBoy emulator for Windows was upgraded to v1.4.6. Here's what's new:
  • digital sound support for Perfect Dark, Warlock, Chessmaster and others
  • SGB border on supported CGB games
  • drag drop support
  • command line passing of ROM to start with
  • directories configuration
  • speed up button
  • capture button configuration
  • fullscreen mode changed to 640x480 (and centered)
  • emulator type (automatic, CGB, SGB, GB)
  • fix sound bug on Tetris DX, Zelda DX and others
  • increased speed emulation (found a nasty thing holding up emulation speed)
Download it from the Console Emulation section.

Wednesday, September 20th, 2000
D-BOY v0.70a Released
D-BOY is a GameBoy emulator for DOS written by BouKiCHi. This release includes something about a private beta and SideWinder (reading between the extended character corruption on the home page). Download it from the Console Emulation section.

MacMESS v0.37b7 Released
The Mac port of MESS has been updated to the latest MESS core version of v0.37b7. Download it from the Console Emulation section.

Guess What?
Guess what was updated to v0.020? You're right! v0.020 reverts back to the old way of doing scan lines. Download it from the Arcade Emulation section.

Retrogaming Times #37
The very cool on-line retro magazine Retrogaming Times has released issue #37. This issue includes the following articles:
  • MAME Reviews of Dino Rex and Hippodrome!
  • First news on the Phillyclassic and C.C.A.G. classic game shows!
  • Wrap-up of the TI 99/4A coverage!
  • A whole lot more!
Check it out at the above link.

Laser v0.11a Released
It seems like there's a competition among emulator authors to see who can release the most updates the quickest. I had thought that Final Burn had the championship locked up, but today I learned that Laser got two updates IN THE SAME SECOND! Laser v0.11 was released at 5:02:44 AM and then Laser v0.11a at 5:02:44 AM as well! Amazing! Lets see if Final Burn can top that. v0.11a of Laser includes the following:
  • Sound is enabled with -sound now.
  • 4 Player Bowling is now playable (with graphics errors).
  • Space Invaders now features complete sound. Somehow I missed the saucer sound - I don't know how I did that - but it's in there now.
Download Laser from the Arcade Emulation section.

NMAME32 v10 Released
NMAME32 is a Neo-Geo only build of MAME32 compiled by BlackBox. Download it from the Console Emulation section under Ne-Geo.

Final Burn v0.019 Released
No, the news script isn't in a loop and no, you're not in some cruel Time Warp Redundancy I saw once on "Dr. Who", it's been another 12 hours so of course there's been 3 new releases of the Final Burn emulator. Since the last release posted here a few hours ago, here's what's new:
  • Fixed the engine sound - it was to do with looping samples. I also increased the accuracy of the PCM emulation - the Vulcan gun now sounds better I think.
  • Blanked out the incorrect engine sound, to save our poor ears for the time being...
  • Changed the scanlines method (to avoid vertical banding effects on cards which do bilinear filtering).
You may want to download it now from the Arcade Emulation section, or just wait 15 minutes for v0.022 =) And for those that don't know, "Dr. Who" was a very cool very low budget sci-fi TV show made by the BBC and showed on PBS here and was originally aired from 1963-1989. Interesting is that the main character was played by 8 different actors! Anyway, enough with my Dr. Who rant =)

Tuesday, September 19th, 2000
ClrMamePro v1.8a Released
Not sure why I didn't get an e-mail from Mr. Roman Scherzer, but his ClrMamePro was updated to v1.8a yesterday. This release fixes the following:
  • fixed: wrong displayed fastscan progressbar
  • fixed: rare number-of-system-displaying-problems
  • fixed: rare crash when using a non-mame-engine and dropping files in scan-results window
Download it from the MAME Utilities menu.

Final Burn v0.016 Released
It's been 12 hours so you know what time it is? Time for another Final Burn release of course =) This version adds a fullscreen with scanlines option. Download it from the Arcade Emulation section and thanks to Mr. Paranoid for the news.

What's this?
Hmmm... What is that? And what's this also? Okay, now give me a good reason to continue doing this. Maybe retro remixes? Your e-mails with ideas will be welcome.

Classic Gamer Magazine
Classic Gamer Magazine just celebrated its one year anniversary. While this isn't in itself a big deal in itself, the fact that all Tower Records worldwide will carry this quarterly full-color magazine is! You can not get the magazine designed for "us" locally for $4.00, how cool. Visit their site at the above link.

Reissue of Ms.Pac-Man/Galaga?
Word is that Namco will release a combo cabinet that will include both Ms.PacMan and Galaga in the same unit. The monitor is said to be a 25" model but it's not known if it will be mounted horizontal or vertical. It's designed to be an 20th anniversary re-release of these games and the cabinets are going out the door at $3,499.99 plus shipping. It's unclear as to what hardware is inside these cabinets. Is it a modern remake of the old mainboard or is it emulator based? I guess we'll know soon enough. Thanks to ArcadeXcitement for the news.

Monday, September 18th, 2000
Final Burn v0.015 Released
Yet another release of this After Burner emulator for Windows. This version adds a fullscreen option! "To exit the fullscreen mode, press Escape." Download it from the Arcade Emulation section.

Sunday, September 17th, 2000
Final Burn v0.014 Released
Actually, both v0.012 and v0.014 were released shortly after one another. I guess it skipped unlucky version 13 and moved right to 14 =) Anyway, here's what's new:
    • Fixed some kind of config saving bug
    • Preliminary GUI panel. Press Escape to show and hide the panel.
    • Keyboard support. While a game is loaded, press "Input" and select "Use Keyboard" The keys are Up/Down/Left/Right/S/D.
    • Settings are saved to disk.
    • I haven't put the 'Use Video Memory', 'Sample Rate' and 'Bass Filter' options in the GUI yet, but they can be changed by editing cfg\finalburn.ini
Download it form the Arcade Emulation section.

System C2 Win v0.2b
The Windows port of the only released System C2 emulator has now been released. It's in-line with the latest DOS build. Download it from the Arcade Emulation section.

MAMED v0.37b6 Released
MAMED is MAME compiled for the Digita line of digital cameras and its been updated to the MAME v0.37b6 source code. Download it from the M.A.M.E. section.

Latest MAME Needed Soon
Want the latest MAME Needed Soon ROMs including the Mahjong games before even god has them? Well then, walk on over to the ROM Files section and visit the MAME Needed Soon list for the latest stash and pick up a few others while you're at it.

JAE is an online arcade emulator written in Java. This time Norbert Kehrer adds the 1982 game by Konami/Stern POOYAN. Play it on-line on the JAE site at the above link.

MESS v0.37b7 Released
Must be multi-console emulator day because now MESS has been updated to v0.37b7. I guess this is a leaked beta because it's not available from the home page so you better get it now from the Console Emulation section before they find out =)

DarcNES v9a0916 Released
DarcNES is a multi console emulator for Linux. This version includes the following:
  • Fixed 6280 ADC overflow calculation.
  • Fixed 6280 SBC D mode carry flag clobber.
  • Fixed 6280 cycle-count bug for PL[APXY].
  • Converted 6280 to use lazy flag evaluation.
  • Fixed 6502 SBC overflow calculation.
  • Fixed 6502 SBC D mode carry flag clobber.
  • Fixed 6502 lazy flag evaluation SBC bug.
  • Cleaned up iNES ROM header parsing.
  • Fixed minor bug with PCE CD debug output for reset command.
  • Fixed (hopefully) compile problem with SVGAlib version.
  • Removed unused references to errno and errno.h from video_x.c.
Download it from the Console Emulation section.

MAME Needed Soon
Check out the latest MAME Needed Soon goodies on the ROM Files section under MAME. While you're there, check out all the new sections like TurboGrafx16/PC Engine, ColecoVision, SMS and Sega GameGear. Enjoy it now doods!!!!1

Saturn Emu SSF v0.04r3
The Sega Saturn emulator that's really showing a lot of progress SSF has recieved another update. It's packed into an amazing 64k download on the Console Emulation section. Update: I guess my Japanese isn't too good because this version was released like 2 weeks ago (I'll blame my sickness on that mixup =) Andyway, I think there is some news about this emulator along with some new screen shots. Check it out on the SSF home page.

Saturday, September 16th, 2000
System C2 v0.2b Released
Another release of this System C2 emulator for DOS. This release adds the following:
  • Haze submitted fixes for sample ROM loading in Stack Columns, and a bug with sprite width clipping.
  • Fixed version number display.
  • Improved sound channel disable switches.
Download it from the Arcade Emulation section.

MAME WIP Madness!
Okay, it seems that certain MAME team members have gone mad, specifically Takahiro Nogi and his Mahjong drivers. Most westerners wouldn't call Mahjong "games" games at all, but they must have their following somewhere. Anywhere, here's what's new:Check out the screen shots (many games have multiple ones) at the above links.

EMU+ v0.37b7 Released
The EMU+ "team" (I say "team" because I think it's only done by danmanya anymore) was updated to the latest MAME source code. If you are a MAME fan and haven't tried EMU+, you should. It's got more cool features than you can shake a stick at. Check out all the cool EMU+ features here and download it from the M.A.M.E. section.

NeoPocott v0.35b Released
NeoPocott seems to be the only Neo-Geo Pocket Color emulator still being developed. This release adds a list a features longer than my arm. Read the complete list of new features and download it from the Console Emulation section.

SNEeSe v0.48 Released
SNEeSe a SNES emulator for DOS was updated to v0.48. Download it from the Console Emulation section.

Updates Please?
Sorry, been too sick to do updates. Feeling a little better now so here we go!

Thursday, September 14th, 2000
G-NES v0.40 Released
Who knows what's new in the latest release of this NES emulator for Windows. But, I'm sure it kicks major butt. Download it from the Console Emulation section.

Boycott Mac v0.6.3c Released
Boycott for the Mac has been updated to version 0.6.3c. Download it from the Console Emulation section.

Xmame 0.37b7.1 Released
The X11/Unix port of MAME was updated to the latest MAME source. It does not yet contain the Xmess source. Download it from the M.A.M.E. section.

Another MAME WIP update filled with screen shots:
  • September 13th, 2000: Nicola Salmoria added Macross II to the Bombjack Twin driver. Jürgen Buchmüller fixed some bugs in the new NES sound core.
  • September 12th, 2000: Nicola Salmoria fixed the missing Macross background and merged it with the Bombjack Twin driver. Luca Elia added Blaze On to the Kaneko16 driver. Matt Conte submitted a NES sound core update, and it definitely sounds better now.
Check out the screen shots at the above links.

Wednesday, September 13th, 2000
NeoPocott v0.35b2 Released
NeoPocott (Neo-Geo Pocket emulator for Windows) was updated to version 0.35b2 (private). However, the author has given NGPWORLD premission for the public to try it out and report back to him problems that they may have. The author's e-mail address is [email protected] Download it from the Console Emulation section.

Thief & NATO Def. Samples
Thanks to the work of Dremscape, the Thief and NATO Defense samples are now less than half the size they were before! (4.7MB and 5.4MB) Dremscape found that the audio track repeated and cropped the samples. Then I ran the resulting samples through some noise filtering software to clean it up a bit and boosted one sample by 3dB to increase the volume. The result is a much smaller file that should work on systems with limited RAM and they sound cleaner as well. Download them from the MAME Sound Samples page at the above link.

Tuesday, September 12th, 2000
New ROM Sections
What a slow day... So slow that Bob from Arcade Emulation added 6 new ROM sections: Lynx, HiVE, m72, System 16, Shark, and Sparcade. He's also changing the look and feel a bit but isn't done yet so some sections may look a little different than others. He also mentioned something about 3 new sections he was working on as well. Go Bob... Go Bob... Go Bob... =) Check it out on the ROM Files section.

Styx & Galaxian Remakes
The excellent site Retro-Remakes has two new game additions sure to rock your retro side:
  • It's a remake of the ZX Spectrum classic 'Styx' (originally written by the immortal Matthew Smith of Manic Miner & Jet Set Willy fame). The remake is a very good remake indeed and was written by Neil Walker of the RetroSpec team. The remake captures all of the charm (and playability) of the original version and includes a level editor!. It comes in DOS & Windoze formats and the source code is available for download too!
  • John Dow & John Blythe have released a cool Galaxians remake (with Llama's) :) called Galyaksians...
You can download these and hundreds of others at Retro-Remakes.

NMAME32 v8 Released
NMAME32 is a Neo-Geo only version of MAME for Windows. Because his site has been taken down by Tripod, this could be his final release. Download it from the Console Emulation section under Neo-Geo. Thanks to vgn for the news.

Monday, September 11th, 2000
Retro Video
I read on Retrogames about a cool Atari 2600 based video with a slick soundtrack. It downloaded slowly so I figured I'd mirror it locally (and I've got a big 10Mbps pipe that's not at all near maxed out). Atila stated the video is from GamersOnline, but the site hasn't been available so I can't confirm the source of this video. Play it at the above link (warning, it's 7MB).

ClrMamePro v1.8 Released
Roman Scherzer's ClrMamePro (ROM manager for MAME and other emulators) has been updated to v1.8. New in this release includes:
  • misc: External engine/bios definitions. ClrMamePro doesn't use any hardcoded engine or bios definitions anymore. All needed information can be found in an external file 'engine.cfg'. Scanmodes and rebuildermodes have been changed, too. You can't choose between 'arcade, both and neogeo only' anymore. Instead you have to check the biossets you want to check. Same for rebuilder. If using this cmpro for the first time, you have to check our current parserengine settings.
  • misc: activating missing-check will automatically activate name-check, too.
  • misc: missing bios sets will be listed.
  • misc: useless clones in full merge mode will be listed (set + unneeded has to be activated)
  • misc: reporting of share-violation errors
  • misc: changed scanner a bit (faster, p/c orientated)
  • misc: thread priority updated
  • fixed: menus in output window
  • removed: rebuild always option. This option is now disabled by default
Download it from the M.A.M.E. Utilities section at the above link.

iMAME v0.5 Released
MAME for the Ipaq Windows CE 3.0 palm PC has been updated to v0.5. Here's what's new:
  • More drivers...Mappy, DigDug2, Dkong, Bagman.
  • Added "GameInfo" dialog...shows you what Roms/Samples are needed and available. A '+' indicates that the file was found in the Mamebin directory.
  • Changed sample subsystem back to using the proprietary SAM format. Dig out your old .SAM files! I will consider posting my collection, does someone have the SAMs for Qbert?
  • Changed the Keys...thanks to 999 for pointing out that the middle joypad position is not subject to the Stop-n-Shoot crap.
  • Put the framerate display as an option on the UI.
  • A couple of simple changes to common.c, so that you can put your roms in a directory "roms". On the handheld, this must be absolute directory "/mameroms/"...put your samples in "/mamebin/" as well. On the desktop, this can be relative to the current working directory for the iMame executable.
Download it from the M.A.M.E. section.

System C2 v0.2a Released
The Sega System C2 emulator has been updated to v0.2 and then quickly to v0.2a. Here's what's new:
  • v0.2a - Colors working right in Borench
  • Many improvements and patches from Haze, including an in-game DIP switch editor. Now most games have correct colors and gameplay.
  • Zipped ROM support.
  • SN76489 PSG sound.
  • Preliminary uPD7759 sample support.
  • Second player input via gamepad or joystick.
  • DIP switch saving and loading.
  • Configurable paths for ROMs, snapshots, and DIP switch settings.
  • Shadow / Hilight display processing for Poto Poto and Puyo Puyo 2.
  • By default frameskip is disabled, can set up through configuration file.
  • Tweaks to the rendering code for unique sprite colors and 100% accurate priority handling.
  • Stereo sound swap option.
  • Fixed problem with button C not being mapped correctly.
Download it from the Arcade Emulation section.

XMame v0.37b6.1 Released
The X11/Unix port of MAME & MESS has been upgraded to v0.37b6.1. Download it from the M.A.M.E. section.

Sunday, September 10th, 2000
Gridle (the MAME geek) made some MAME WIP updates for the past several days. Make sure you check out the new image browser which allows you to view all the images for each game.
  • September 11th, 2000: Bryan McPhail sent in a huge Irem games update with a rewritten NEC core, fixing many bugs. R-Type Leo title screen was fixed as well as preliminary Irem GA20 custom sample player support was added. Also Bomberman/Dynablaster and Bomberman World/Atomic Punk were decrypted and added by Bryan. Nicola Salmoria fixed Gauntlet and some other Atari games from crashing.
  • September 10th, 2000: Bryan McPhail added the original Sky Adventure romset to the Alpha68k driver, and he sent a driver for Pushman. Nicola Salmoria added Nouryoku Koujou Iinkai to the Bombjack Twin driver.
  • September 9th, 2000: Yochizo added Armed Police Batrider to the Toaplan2 driver, but sound is missing.
Check out the screen shots samples at the above links.

Video Game World Records
Twin Galaxies put their entire video game and pinball world record database from 1977 on-line. You can search for just about any game and get the current high scores along with details. Also, in the next month another 15,000 world records will be added. Check out the Twin Galaxies site at the above link.

FCE Ultra v0.25 Released
FCE is a NES emulator for DOS, Linux and now Windows. This release adds the following:
  • Fixed some sound problems with loss of precision when calculating frequencies.
  • The VRAM mirroring control register for mapper 112 is now emulated.
  • Added support for the Namco 106's(mapper 19) extra sound channels.
  • Improved support for the Namco 106(mapper 19).
  • Various major sound optimizations.
  • Added NSF playing capabilities.
  • The VRC7's extra sound channels are now emulated using waveform synthesis through Tatsuyuki Satoh's OPL2 emulator.
Download it from the Console Emulation section.

SNEeSe v0.472 Released
  • Faster than you can blink, SNEeSe v0.47 and now v0.472 have been released. The last two releases add the following:
    • Source: Ported the tile decoder/plotters to NASM
    • Startup: Pulled out some debug code that caused the emulator to silently wait for a keypress at startup
    • GUI: Extended the width of the Load ROM window (per request)
    • Source: Ported the mode 7 emulation to NASM
    • Display: Tweaked with the 256x239x256 setup code - appears to have been causing problems under some conditions
    • Config: if it can be detected that a full path was supplied to start the emulator, it will now force the current directory to that path (temporary fix for Windows Explorer drag-and-drop startup until I do it a more elegant way) - ensures SNEeSe can find its .cfg and .dat files
    • Config: Fixed some of the defaults used when a config file isn't present
    Download it from the Console Emulation section.

    RockNES v1.200 Released
    The DOS version of RockNES was updated to version 1.200. Here's what's new:
    • Fixed a small problem loading saved states;
    • Fixed sound shutdown (no more crash on exit);
    • Fixed mapper 5 (MMC5) IRQ problem (Laser Invasion works fine);
    • Fixed mapper 19 IRQ timing (game Final Lap works fine);
    • Small IRQs timing fix for VRCxx and mapper 17;
    • New mappers supported, thanks to Scott Wu for Taiwan mappers:
      • #43 - used by 150-in-1 (preliminary);
      • #110 (SACHEN SA-006), used by Honey Peach;
      • #113 (SACHEN TC-005), used by Totsu Geki;
      • #117 (Futura), used by Sango IV (preliminary);
      • #184 (unknown), used by Wings of Madoola;
      • #187 (unknown), used by King of Fighters'96, Street Fighter Zero 2;
      • #189 (FC-001EMC), used by Street Fighter II (YOKO soft);
      • #246 (Taiwan Number 1), used by a couple of chinese games.
    • Pattern table saved in the game directory as "gamename.PT0/PT1";
    • Broken stuff might work again, I hope;
    • More changes and fixes that I don't remember...
    Download it from the Console Emulation section.

    Atari Anyone?
    A full onslaught of Atari games is now available from the ROM Files section. Complete and verified with the latest Cowering's Good Tools. We are talking complete sets for the Atari 2600, 5200, 7800, and Jaguar (1,571 in all). Go get them from the ROM Files section.

    MAME Needed Soon
    More additions on the MAME Needed Soon page in the ROM Files section. You know what to do, now go get them.

    MameLang32+ v0.37b7
    NanoMicroMan updated his MameLang32+ to version 0.37 beta 7. MameLang32+ not only includes multi-language support and all the features in MameLang32 but it also includes EMU+ features like auto fire, overclocking, additional games, etc. Download it from the M.A.M.E. section.

    ZSNES v1.01 Released
    ZSNES (the best SNES emulator for both DOS and Windows) was updated to v1.01. Here's what's new:
    • Fixed a problem with offset per tile mode with MMX2 in the new 16bit engine
    • Fixed crashing problem in MMX2 (Win port)
    • Removed clock option (Win port)
    • Disabling the new graphics 16bit engine is now properly saved in the configuration files
    • Added the win port version number to the about box (Win port)
    • Fixed the % of execution problem in IPX/Modem modes
    Download it from the Console Emulation section.

    Saturday, September 9th, 2000
    D-BOY v0.70 Released
    D-BOY is a GameBoy emulator for DOS that has been updated to v0.70. I'm sure this release does some excellent things but their what's new listing is still corrupted and just shows characters in the extended character set. Also, the archive was in a wacky LZH format that was abandoned in all parts of the world no fewer than 5 years ago, so it was converted to a ZIP file so more than one person could expand the archive. Download it from the Console Emulation section.

    CatVer.ini v0.37b7
    The CatVer.ini file has been updated to add the latest MAME v0.37 beta 7 games. Download it from the Front-Ends section. Thanks to Inkochnito for the file.

    Planet Harrier
    You love Space Harrier and have a Sega Dreamcast like me? If so, there's a new version of Space Harrier being worked on for the Dreamcast entitled Planet Harrier. The game was shown at the Amusement Vision Show in Japan but its not been confirmed when or even if it will be released. Check out the 9 screen shots using the new image browser that also includes image scaling. Thanks to Muffin for the news and GamePlayers.co.hk for the images.

    MAME v0.37b7 Icons
    My good buddy MAMu_ has updated his MAME icons to include the latest games added in v0.37b7. There are excellent for use in MAME32 or in certain front-ends that support icons. Download them from his page at the above link.

    Full Screen Shots
    As promised, the full set of MAME screen shots through v0.37 beta 7 is now available in one cable modem killing 12.9M package. =) Download it from the Front-Ends section.

    Friday, September 8th, 2000
    Screen Shot Browser
    Along with the screen shot upgrade packs, the MAME screen shot browser has also been updated with the latest games in MAME v0.37 beta 7. Check it out at the above link.

    Screen Shot Upgrade
    The screen shot upgrade pack for Arcade@Home, MAME32, or other front-ends has been updated to the latest games added in MAME v0.37 beta 7. Download it from the Front-Ends section. The complete pack will be updated shortly. Thanks to Shaman for the images.

    MAME Needed Soon
    New addtions have been included in MAME Needed Soon on the ROM Files section. Get ready for the next MAME release today on the ROM Files section.

    AdvanceMAME v.37b7
    AdvanceMAME has been updated to the latest MAME source code. Here's what's new:
    • Corrected the aspect ratio of some games with VIDEO_ASPECT_RATIO_1_2 and ORIENTATION_SWAP_XY attributes.
    • Corrected some audit options like -verifyroms,...
    • Added the utility `portio' to drive the hardware ports.
    • Added the utility `off' to shutdown the PC.
    • Corrected a cheat menu bug (MAME bug)
    Download it from the M.A.M.E. section.

    My little buddy Gridle made some MAME WIP updates for the past several days:
    • September 8th, 2000: Mike Haaland added an alternative mazes version of NATO Defense. Aaron Giles sent in a new TMS34010 core with a few bugfixes, and finally officially sent the Hard Drivin' / S.T.U.N. Runner driver. The latter is perfect, while the former suffers from no sound and a nasty bug causing the car physics go out of control after a crash. Also included was a preliminary Race Drivin' driver, which unfortunately goes weird as soon as the simulation begins. Aaron also added a new debugger feature to compare CPU core timings. Nicola Salmoria fixed the Return of Invaders driver to use the 68705 emulation correctly instead of relying on a protection hack.
    • September 7th, 2000: Stephane Humbert added dip switches to the PlayChoice 10 driver. Phil Stroffolino sent in the Namco NA-1 driver, still supporting Cosmo Gang the Puzzle, Tinkle Pit and Emeraldia. Andrea Mazzoleni fixed a memory trashing bug in the cheat system.
    • September 6th, 2000: Brad Oliver fixed a small bug in the CCPU core. Jürgen Buchmüller wrote a helpful tool for adding new CPU cores.
    • September 5th, 2000: Manuel Abadia fixed some of the priority problems in Big Karnak. Ernesto Corvi and Nicola Salmoria wrote a driver for Buggy Challenge, though a lot of it is still preliminary. Mike Greve added two new revisions of Mortal Kombat 2 to the T-Unit driver.
    • September 4th, 2000: Nicola Salmoria fixed a bug in the C 68k core which affected Zwackery.
    • September 3rd, 2000: Brad Oliver sent in yet another dirty functions' update. Bryan McPhail fixed an internal timer bug in the Hu6280 core.
    • September 2nd, 2000: Nicola Salmoria fixed a 6309 bug which affected Fast Lane and Double Dragon. Brad Oliver abstracted the dirty handling from Centipede and sped up Atari Tetris.
    • September 1st, 2000: Mathis Rosenhauer further implemented the integration of backdrop functions to the artwork functionality. Phil Stroffolino sent in a tilemap update with largely reworked internals, so not many games work with it yet. Jürgen Buchmüller sent in a huge CPU core update with a lot of new CPU cores included.
    Check out the screen shots at the above links via the new image browser.

    New MAME Samples!
    WOW! Are you looking for those new MAME sound samples for Thief and NATO Defense? Well, I've got an exclusive for you. There're available from the M.A.M.E. section under MAME Samples. Thanks to Brunnen-G for the samples that I converted into wav files of manageable size. Also, if you've been looking for a complete Wizard of War sample set for ages you'll want to download that from the same page as well. Thanks to John, who uploaded the WOW samples using the new Donate feature on the ROM Files section. In summary, download the new MAME Samples for Thief, NATO Defense, and Wizard of War. Enjoy it now!

    ML32 v0.37b7 Released
    Finally! A v0.37b7 release of MAME32! (albeit an unofficial one) This is MameLang32 which includes support for multiple languages as well as includes many additional features. Download it from the M.A.M.E. section.

    RoboCop 2 WIP
    WTC informed me that Bryan McPhail's RoboCop 2 driver for MAME is coming along nicely. Check out the sample pic to the left for an idea how far along it is. Visit the WIP page at the above link for more pictures and latest details on this driver. It's looking like this driver will be included in the next release of MAME.

    SNEeSe v0.46 Released
    SNEeSe is a Super Nintendo emulator for DOS. This release adds the following:
    • GUI: Fixed a few bugs that didn't allow the mouse to be enabled/used
    • Source: Ported the DMA emulation to NASM
    • Timing: Fixed a source inconsistency bug which could cause unpredictable SPC timing
    • CPU: Altered the main memory mapper, should be faster than before
    • Source: Ported the SPC700 CPU core to NASM
    • 65c816: Went back to more accurate stack operations in native mode
    • Source: More cleaning up under the hood
    • Render: Now clearing lines between actual end of display and maximum end of display
    • Stability: Changed the way the internal render surface is transferred to the display - appears to have fixed the crashes during exiting that have been around since 0.43
    Download it from the Console Emulation section.

    Thursday, September 7th, 2000
    PCSX v0.5.240 Released
    The first release of this Sony Playstation emulator has been released. It plays a few commercial games like:
    • Rockman X4
    • Time Crisis
    • Mickey's Wild Adventure (pal)
    • PANG! 3 Collection
    • The Incredible hulk
    • Toyoton Retsuden 3
    • and others...
    download it from the Playstation section and get the plug-ins from the PCSX home page. Caution! If the BIOS file is not found, the emulator will crash! Also, don't ask me or the author for the BIOS file, you need to dump it from your own Playstation.

    Mame Flyer Pack #12
    The Arcade Flyers site has updated their MAME flyers to pack #12. This adds 26 new images for a total of 1,180. Download it from their site at the above link.

    Final Burn v0.011 Released
    Slow day today, but at least we have two releases of the Final Burn emulator. This version includes the following over v0.009:
    • Fixed a crash if DirectSound fails for any reason. If you don't have a sound card installed, and previously couldn't play After Burner, this should fix the problem.
    • Fixed palette in 555 16-bit modes (typo!). If you had incorrect colors in 16-bit modes, this should fix it.
    • By the way, in 8-bit modes Final Burn will have incorrect colors: you should change your desktop settings to 16-bit or higher.
    • Added 44100hz and Bass filter options (which I advise you only use on a high-end Pentium 3).
    Download it from the Arcade Emulation section.

    Wednesday, September 6th, 2000
    More MAME Goodies
    Even more MAME needed soon goodies are available on the ROM Files section. This time it's two additional variations of Mortal Kombat 2. Download them from the ROM Files section under MAME Needed Soon.

    MacMAME v0.37b7 Released
    The Mac port of the lastest MAME source code is ready for you Mac freaks out there (I don't know what better to call you =). Anyway, this release just brings it up to date with the lastest source but doesn't add anything new to the Mac port. Download it from the M.A.M.E. section.

    MAME Needed Soon
    If you haven't heard, Bryan McPhail is getting closer with his Robocop 2 driver for MAME. In preperation, the MAME Needed Soon page has been updated to include this game. Visit the ROM files section to download this game.

    HotRod Cocktail Cabinet
    A little birdy informed me that Hanaho is developing a cocktail version of their ArcadePC cabinet (probably with HotRod controls available on both ends). A release date is scheduled for the next few months. Thanks to my little birdy Gerard P. for the news.

    NMAME32 v6 Released
    NMAME32 is a Neo-Geo only version of MAME32. Download it from the Console Emulation section. Thanks to Geoshock for the news.

    Dreamcast Emulator Released
    Yes, an actual working Dreamcast emulator has been released. And no, it doesn't play any games (nor will it for a very long time). It's the real deal with an included debugger and a demo named Stars written by Dan Potter. Both the emulator and the demo are included in the archive and the author's of both state that they haven't used any code or libraries from the official Sega development kit, known as Katana. Download it from the Console Emulation section. Also, if anyone from Sega is out there, let me know your feelings on the legality of this emulator.

    Tuesday, September 5th, 2000
    Something Awful
    If you are looking for some true humor check out Something Awful at the above link. I think I'll link to this site every time there's a new OverClocked "comic". This site is what Stile Project could have been (actually funny without going completely into the toilet).

    MAME v0.37b7 Perfect Set
    A complete perfect set if MAME v0.37b7 games is now available on the ROM Files section. Have fun!

    MAME v0.37b7 Games!
    Bob from Arcade Emulation has most MAME v0.37b7 games on-line for your downloading pleasure. Also, he's working on getting the rest on-line as well. Download them from the ROM Files section.

    MAME v0.37b7 Released!
    Surprise! A new release of MAME on Tuesday =) Here's the new supported games:
    • dozens of PlayChoice-10 games [Ernesto Corvi]
    • Mahou Daisakusen [Yochizo]
    • Shippu Mahou Daisakusen [Yochizo]
    • Hot Pinball [Nicola Salmoria]
    • Fantasia [Nicola Salmoria]
    • New Fantasia [Nicola Salmoria]
    • Miss World '96 Nude [Nicola Salmoria]
    • Big Twin [Nicola Salmoria]
    • World Beach Volley [Nicola Salmoria]
    • Xexex [Olivier Galibert]
    • Mag Max [Takahiro Nogi, Jarek Burczynski]
    • Thief [Phil Stroffolino]
    • NATO Defense [Phil Stroffolino]
    • Super Invader Attack [Mike Coates]
    • Buggy Challenge (preliminary, feedback needed) [Ernesto Corvi, Nicola Salmoria]
    • Knuckle Joe [Ernesto Corvi]
    • Winter Bobble (= Snow Bros) [David Haywood]
    Download it from the M.A.M.E. section.

    Snes9x Mac v1.3.0 Released
    There hasn't been a release since Feburary, but this SNES emulator for the Mac has been updated to version 1.3.0. Download it from the Console Emulation section.

    Bush or Beavis?
    Okay, this is just plain funny. Presidential hopeful Bush and his running mate Cheney done up like Beavis and Butthead. It's almost scary! Check it out at the above link. Thanks to my wife for the image.

    Final Burn v0.009 Released
    Final Burn (the After Burner II emulator) gets another release today. This time in incorporates a game selector so a front-end is no longer needed. Download it from the Arcade Emulation section.

    Gens Win v0.81 Released
    A new version of Gens Win was released (probably the best Sega Genesis emulator that exists). Here's what's new:
    • KNUX support fixed.
    • Spanish menu language added.
    • Window position is saved when you quit gens.
    Download it from the Console Emulation section.

    Monday, September 4th, 2000
    Final Burn v0.008 Released
    The Final Burn emulator got another update, this time to version 0.008. Here's what's new:
    • Figured out another math chip function! Thunder Blade is now a bit more playable. (Can't see tanks, no sound, and no road yet.)
    • Zipped roms now go in a sub-directory 'roms'
    Download it from the Arcade Emulation section.

    Kung-Fu Master for JAE
    Norbert Kehrer has released his 25th emulator for his JAE emulator (Java Arcade Emulator). This time it's Irem's 1984 game Kung-Fu Master. Play Kung-Fu Master online at Norbert's site at the above link.

    SSF v2000.9.3r2 Released
    It appears that this is the first Sega Saturn emulator that plays games. It uses DirectX and is only a 63k download! It's also completely in Japanese so I'm unsure about several things including the version number it could be v2000.9.3r2 or v0.04r2. When I get more details I'll let everyone know. Download it from the Console Emulation section. Thanks to Geoshock for the news.

    Sunday, September 3rd, 2000
    Final Burn Front-End
    Along with Final Burn getting a new name and a new supported game comes a new front-end by Mr.Click. Download it from the Arcade Emulation section.

    Final Burn v0.007 Released
    Final Burn is the new name of the After Burner emulator. It's been updated to version 0.007 and it includes support of the origianl After Burner. Download it from the Arcade Emulation section. Also, the After Burner ROM is available from the ROM Files section.

    Saturday, September 2nd, 2000
    Gens Win v0.8 Released
    Gens for Windows (probably the best Sega Genesis emulator available) has been updated to v0.8. This release adds the following:
    • New VDP-Render engine
    • New Direct Draw code
    • Some PSG bugs fixed.
    • Auto fix checksum option added (disable it for SSFII).
    • Game Genie support
    • KNUX supported.
    • Auto Switch to 16 BPP when Gens starting.
    • Possibility to change menu language (only french & english actually).
    • 68000 Vertical Interrupt changed a bit.
    • Some shortkeys modified (see them in 'How to play' section).
    • Others little fix or add ...
    • Games fixed: SeaQuest DSV (only [f][x] version) & Fatal Rewind
    Download it from the Console Emulation section.

    Free your RAM
    Mike B. informed me of an excellent and free tool called MaxMem by AnalogX. If you're running Windows 9x you know that it can eat memory till you run out an need to reboot. Well, this tool frees unused memory. On this micro laptop that I'm using right now I only have 64MB of RAM and it reported that only 5MB was free. However, after running (which only took a couple seconds) I had 15MB free. Quite impressive. Anyway, check it out at the above link and maybe you won't have to reboot as often.

    After Burner Front-End
    If you're having problems running the other games supported by the After Burner Emulator, Darren Wall has written a Front-End for the emulator. It's a small 5k download so check it out on the Arcade Emulation section.

    Arcade@Home Chat
    The Arcade@Home™ Chat is now functional and is no longer in beta testing. I still want to add additional features, but it's now solid to communicate on. I'm adding several new features including:
    • Webcam support - Users will be able to optionally show their webcam while communicating
    • Private messages - Sending non-public messages to a particular user
    • File transfers - Send a file to another user or users
    Please note that it doesn't work with Netscape 4.7x and prior because of the lack of support for iframes (Netscape 6 works however). Also, you need JavaScript and session cookies in order for it to work correctly. Microsoft IE users won't have any problems with a default setup. Try it out at the above link. When I'm on the computer, I'm also on the chat.

    Arcade Trivia Game
    Last month's Arcade Trivia Game is over, but this months has just started. Win yourself a Dreamcast or a $250 buy.com shopping spree. I'll be selecting the winners of last month's qualifiers later today so keep an eye on your mailbox. Play the Arcade Trivia Game at the above link.

    ZSNESWin v1.000b Released
    As promised, the Windows version of ZSNES is released. This is a pre-release beta and you should read the zsnesw.txt file before running the emulator. Download it from the Console Emulation section.

    Friday, September 1st, 2000
    After Burner News
    If you haven't heard, the After Burner Emulator also runs 3 other games (albeit not perfect). Just type afterburneremu followed by 1 for Outrun, 2 for Super Hangon, 3 for Thunderblade, or 4 for After Burner II. You can also download these games form the ROM Files section in the After Burner area.

    ZSNES v1.000 Released
    ZSNES (probably the best SNES emulator out there) has been updated to v1.0! An absolute TON of new features have been added. Read the complete What's New (warning, it's as long as a novel). Also, the author states that just because it's version 1.0 doesn't mean that he's stopped working on it, just that he's now satisfied with the ZSNES engine. Download it from the Console Emulation section.

    Latest MAME Needed Soon
    Another MAME needed soon game is available on the ROM Files section under MAME/MAME Needed Soon. This time it's World Beach Volley. Download it from the above link.

    No Doubt Pac-Man
    Okay, this is kinda strange. If you like both Pac-Man and the band No Doubt you will probably like this on-line Flash game. Think of it as Pac-Man being played to No Doubt music with the band members as the characters. Strange, but worth a look. Check it out at the above link. Thanks to Racer X for the news.

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