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News from December 2004|
Crystal System emulator v1.2
Thursday, December 30th, 2004
- Crystal System Emulator v1.2
Yet another version of the emulator :) (I hope the last one for some time). I've fixed some remaining protection issues in Evolution Soccer (hang on continue screen) and also the wrong palette in some screens. I think there are no remaining bugs in the emulation of both games.
Crystal System emulator by ElSemi RELEASED
Monday, December 27th, 2004
updated! version 1.1 :
An update to the crystal system emu. I've fixed the music speed in evolution soccer, also the emulator shouldn't fail if your videocard doesn't support Hardware T&L (it's not used, but the emu always tried to use a hardware T&L Device).
If you are getting "Unable to initialize video subsystem" error, open Emulator.ini and in the [Renderer] section add: SoftwareVertexProcessing=1 If it still fails, your videocard is not enough to run the emulator (minimum req: 512x512 textures in ARGB8888 format)
Monday, December 13th, 2004
About our missing in action. Chankast has been a very stressful project, it needed a lot of time to get it working. We did an incredible work to get the first release working in only 3 months, it was a full time work. After the 0.25 release I didn't feel like doing chankast again so I took a long break, but
we have been improving a lot of things in that time. The emu is faster and need less memory to work, an early xbox version is working, it's great to see shenmue 1 on xbox , the sound is better, ...
About the future, we are thinking about releasing the source code and a binary with the latest changes.
A new EMULATOR! - RazorX2004 is making the rounds
Thursday, December 2nd, 2004
This is a new (non open source) MegaDrive/Genesis emulator.
It is still in early Phase of development but as you can see it already has a very good emulation of the console and an excelent speed. (author note)
I am still working on the graphics and other options, that hopefully will be avaiable on the next version, such as, Interpolation, Triple Buffering, Scanlines and some CPU related stuff as well.
The goal is simple, to make this emulator a very good example such as Gens and Kega, and emulate Mega CD and 32X as well in the future.
Hope you enjoy this version!
the above was translated...for easier understanding of english speaking comunity
- some options were cut out for future modification
- alot of the main source code was re-built
- added alot of internal options (not visible), perhaps they will be full featured in the next version
- stereo option now avaiable
the main page is down but you can go to their backup page for now, try it out see if you like