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News from June 2005|
Emutiny compile for MAME, new utility
Tuesday, June 7th, 2005
Emu Tiny Compile is an utility that, from the executable and the source code of a build of MAME, creates new source code. If you overwrite the old source code with the new one and compile it, a MAME executable without some games will be created. The games can be Not Working, CHD and/or Clones.
Emu Tiny Compile can remove all clones except a working clone of the not working parents.
kudos to Dark Helmet! - some have no use for something like this, but some will
mame 32 v.97 out
Sunday, June 5th, 2005
Mame32 is the Win32 GUI version of the M.ultiple A.rcade M.achine E.mulator™, a program which seeks to document the internal hardware and code of arcade games. Originally authored in 1997 by Chris Kirmse, Mame32 was the first port of Mame™ to the Windows platform. It is currently maintained by longtime team members, Kirmse, Mike Haaland, and John IV.
- see the release notes provided in the program for info on updates