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News from July 2006 |  |
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Monday, July 31st, 2006
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Mame32 v107u1 Released !
Mame32 is the Win32 GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of arcade games. Originally authored in 1997 by Chris Kirmse, Mame32 was the first port of Mame to the Windows platform. It is currently maintained by longtime team members, Kirmse, Mike Haaland, and John IV.
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Sunday, July 30th, 2006
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Mame32 v107 Released !
Mame32 is the Win32 GUI version of the Multiple Arcade Machine Emulator, a program which seeks to document the internal hardware and code of arcade games. Originally authored in 1997 by Chris Kirmse, Mame32 was the first port of Mame™ to the Windows platform. It is currently maintained by longtime team members, Kirmse, Mike Haaland, and John IV.
- Here we go, properly functioning w/ all the new video options. Rene and I spent the last couple weeks going back and forth hammering it into shape; he coding and I testing. Kudos to him for his hard work on the end result. I'll also have my new benchmarks up shortly and u1 in a bit too. I'm also working on the help file to update it to the new UI, but didn't want to postpone the release any further for that. Whew.
Mame v0.107 Released !
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Saturday, July 15th, 2006
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Snes9x 1.5 has now been released to the world!
notes from the author: Tons and tons of internal core changes were made to make Snes9x way better than before, and work on more platforms than before.
Unforunetly since the Windows port is radically different than every other port of Snes9x, and no one cared to maintain the Windows port, this release will not have a Windows port. However interested parties who have the neccesary skills can make a Windows port of the source. However if you do, please send the changes back.
- Pseudo-hires rendering flush, Old 2xsai endian fix (anomie)
- Added 'oops' auto-snapshot support (anomie)
- Fixed usage messages (Unix) (anomie)
- Old split-ROM-in-zip bugfix (anomie)
- ./configure fix for detecting libpng (anomie)
- Fix "no PNG support" error message (anomie)
- Support for IPS patches in the zip file (anomie)
- Fix turbo frameskip, X11 keyboard auto-repeat, VRAM reads (anomie)
- Add some missing ifdefs (UNZIP_SUPPORT and ZLIB), from AaronOneal (anomie)
- Mode 7 fixes (anomie)
obviously the list of changes is enormous, these and many more can be found by reading the program's docs, as for now, well you know what to do, I am doing it now, getting it to run and testing out this great emulator for all you 16bit dudes and dudettes, get it at link, it is too bad there was no windows version this time, over and out
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Saturday, July 8th, 2006
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Gens32 Surreal 1.68 Released
GENS32 is a sega Genesis/Megadrive emulator for the PC, emphasis is made into correctly emulating the behaviour of the old machine.
Users with nforce type mobos (like gygabyte, DFI, Nexxus) can use Gens32 Surreal without worry about freezing now.
Emulate controller stuff more acurately. Both 1P and 2P can disconnect now.
Added water effect which was imported form ZSnes.
Added TV Noise effect (you be the judge on this one)
New start logo
PCSX2 0.9.1 - Released -
PCSX2; a PlayStation 2 emulator has just been updated to version 0.9.1, this version offers a significant speed boost over previous versions
speed increase to the majority of games, this is due to a complete rewrite of the EE and VU recompilers.
compatibility list, which lists nearly 1000 titles
Download from link provided in big bold letters
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